2008 Campaign: The FlameNotes on Spells and Miracles
At the start of the campaign you or your character does not have access to or
even knowledge of the following:
Setting
Military Brief about the Unit that has been given to the NPCs
Unit 13 has been created primarily for exploration, but also for protection, of the
archaeological dig site D#0012, a dig which is recent, but is expected to return
some major historical, and possibly magical and miraculous knowledge.
Due to the exploratory nature of the unit's objective, an eclectic mix of personnel
and skills are required, thus the percentage of military members will be
comparatively low.
Recommend thorough training sessions due to presence of non-military. Close
observation also recommended at first in case of insubordination due to chaotic
alignments possibly present. Regular reports on group's progress a necessity.
Any and all incidents of possible theft or fraud to be treated as level 1
priority, due to sensitive nature of location.
Applicants should be screened for
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